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Maze Runners

🏁 Procedural Maze Racer built in Unity, featuring dynamic labyrinth generation via Prim's Algorithm and recursive Backtracking for longest-path obje…

Overview

🏁 Procedural Maze Racer built in Unity, featuring dynamic labyrinth generation via Prim's Algorithm and recursive Backtracking for longest-path objective placement. Open-source project by Alejandro López, published on GitHub.

Highlights

  • 1 star on GitHub
  • Primary language: C#
  • Open source — view the code and contribute on GitHub

Built with

  • C#
  • Algorithms
  • Dfs
  • .NET
  • Game Development

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