profile sourced from GitHub
Scouting report
Cuban CS student building C#/.NET WPF apps and a language interpreter
assessed from open-source footprint
Havana computer-science student doing notably substantive C#/.NET work for his level. His two original projects stand out: Ryum Control, a WPF distribution-management desktop app with clean-architecture and inventory/delivery workflows, and Pixel Walle, a custom programming-language interpreter and IDE built with a full lexer/parser pipeline and AST evaluation. Stars are low and authorship isn't independently confirmed, but the project descriptions show real compiler and architecture depth — a strong, ambitious student portfolio.
Authorship & open source
Contributes to
- Stichting-MINIX-Research-Foundation/minix3,455★
- AxAvier7/Team-20-for-EDO-and-MN1★
- chriss8g/minix0★
What they build
Industry experience
- Developer Tools
- Gaming
- E-commerce & Retail
Signal breakdown
5
top repo 1
5
17% forks
4
2.3 yr
0
Active
0% stale
Strengths
- Verified author — wrote 100% of commits on Kaik0405
- Open-source contributor — 3 external projects incl. Stichting-MINIX-Research-Foundation/minix (3,455★)
- Original builder — 5 of their own repositories
- Consistently active, low abandonment
- Game Dev focus with Backend
- Domain experience in Developer Tools & Gaming
- Core stack: C#
About
Skills
- C#
- .NET
- Wpf
- Opp
- Game Development
- Strategy Game
- Turn Based
- Unity
Featured work
Ryum Control
🚀 Distribution management desktop app built with C# and WPF (.NET 8), featuring inventory control, combo management, delivery workflows with date-ba…
- C#
- Audit Log
- Business Logic
- Clean Architecture
- Delivery Tracking
by Alejandro López
Pixel Walle
🤖 A custom programming language interpreter and IDE built with .NET 8 & WPF. Featuring a full Lexer/Parser pipeline and AST evaluation to control a…
- C#
- Abstract Syntax Tree
- Compiler Design
- Desing Patterns
- Dls
by Alejandro López
Maze Runners
🏁 Procedural Maze Racer built in Unity, featuring dynamic labyrinth generation via Prim's Algorithm and recursive Backtracking for longest-path obje…
- C#
- Algorithms
- Dfs
- .NET
- Game Development
by Alejandro López
Gwent Pro
🎮Strategic turn-based card game built with Unity/C#, featuring a decoupled architecture via ScriptableObjects and a dynamic effect system powered by…
- C#
- Card Game
- Design Patterns
- .NET
- Game Development
by Alejandro López