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2026
NightsAtPolyrealm Experiment
Procedural FPS-RPG in Ursina. Features noise-based biomes, structure-linked spawning, modular AI archetypes, and an XP-driven ability/weapon progress…
Overview
Procedural FPS-RPG in Ursina. Features noise-based biomes, structure-linked spawning, modular AI archetypes, and an XP-driven ability/weapon progression system. Open-source project by E. Feliciano, published on GitHub.
Highlights
- Primary language: Python
- Open source — view the code and contribute on GitHub
Built with
- Python
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