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2026

NightsAtPolyrealm Experiment

Procedural FPS-RPG in Ursina. Features noise-based biomes, structure-linked spawning, modular AI archetypes, and an XP-driven ability/weapon progress…

Overview

Procedural FPS-RPG in Ursina. Features noise-based biomes, structure-linked spawning, modular AI archetypes, and an XP-driven ability/weapon progression system. Open-source project by E. Feliciano, published on GitHub.

Highlights

  • Primary language: Python
  • Open source — view the code and contribute on GitHub

Built with

  • Python

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