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2026

Collapsi Minimax Agent

Implementation of a Collapsi game AI using Minimax with Alpha-Beta pruning, multiple heuristics and benchmark evaluation.

Overview

Implementation of a Collapsi game AI using Minimax with Alpha-Beta pruning, multiple heuristics and benchmark evaluation. Open-source project by Evel Ledesma, published on GitHub.

Highlights

  • Primary language: Jupyter
  • Open source — view the code and contribute on GitHub

Built with

  • Jupyter

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