All projects
2026
Collapsi Minimax Agent
Implementation of a Collapsi game AI using Minimax with Alpha-Beta pruning, multiple heuristics and benchmark evaluation.
Overview
Implementation of a Collapsi game AI using Minimax with Alpha-Beta pruning, multiple heuristics and benchmark evaluation. Open-source project by Evel Ledesma, published on GitHub.
Highlights
- Primary language: Jupyter
- Open source — view the code and contribute on GitHub
Built with
- Jupyter
Discussion (0)
Log in to comment.
No comments yet. Be the first to start the conversation.