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2026
Unity TopDown 2D System
A modular combat and stats system developed in Unity. It features a ScriptableObject-Driven architecture for entity attributes ( Str, Res, Agi, etc.)…
Overview
A modular combat and stats system developed in Unity. It features a ScriptableObject-Driven architecture for entity attributes ( Str, Res, Agi, etc.) and a dynamic 2d attack system and procedural elements. Currently focusing on game feel, knockback mechanics, and clean code architecture. Open-source project by __el__luismi__, published on GitHub.
Highlights
- Primary language: C#
- Open source — view the code and contribute on GitHub
Built with
- C#
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