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2026

Unity TopDown 2D System

A modular combat and stats system developed in Unity. It features a ScriptableObject-Driven architecture for entity attributes ( Str, Res, Agi, etc.)…

Overview

A modular combat and stats system developed in Unity. It features a ScriptableObject-Driven architecture for entity attributes ( Str, Res, Agi, etc.) and a dynamic 2d attack system and procedural elements. Currently focusing on game feel, knockback mechanics, and clean code architecture. Open-source project by __el__luismi__, published on GitHub.

Highlights

  • Primary language: C#
  • Open source — view the code and contribute on GitHub

Built with

  • C#

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