profile sourced from GitHub
Scouting report
Puerto Rican systems and game-dev hobbyist working in C++ and Squirrel
assessed from open-source footprint
A Puerto Rico-based developer with a systems and game-dev lean, working in C++, Squirrel, C# and QMake. Original output centers on gaming-community projects, TF2 map sources (6 stars) and a Legends of Equestria castle-team edition, totaling 11 stars across a long account. Activity is largely stalled (0.88 abandoned ratio); the strengths are niche, hobby-driven systems and game work rather than maintained software.
Authorship & open source
What they build
Industry experience
- Gaming
- Education & EdTech
- Developer Tools
Signal breakdown
11
top repo 6
8
27% forks
6
12.6 yr
0
Quiet
88% stale
Strengths
- Verified author — wrote 100% of commits on LoEWCT
- Original builder — 8 of their own repositories
- Systems focus with Backend
- Domain experience in Gaming & Education & EdTech
- Core stack: C++, Squirrel, C#, QMake
About
Skills
- C++
- Squirrel
- Graphics Engine
- C#
- QMake
- CSS
- Game
- Loe
Featured work
Mlptf2 Maps
Source .VMFs of all maps made for the /mlp/ TF2 server.
- Squirrel
by Wapa Viddter
LoEWCT
Legends of Equestria, Wapa Castle Team Edition
- C++
by Wapa Viddter
LoEWCT2
The successor to the [LoEWCT] Legends of Equestria Private Server, built from the ground up.
- C++
- Game
- Loe
- Qt5
- Reverse Engineering
by Wapa Viddter
PonyGL
Graphics engine that I made for learning 3D graphics, may become part of PoneNgine.
- C++
- Graphics Engine
- Opengl
by Wapa Viddter
Mares BSP Asset Detector
Terminal application that detects assets inside Source Engine maps for packing with BspZip, using CompilePal's Asset Detection, primarily targeting L…
- C#
- Source Engine
by Wapa Viddter
PonyVK
Repository for my own hobby Vulkan graphics engine
- QMake
- Graphics Engine
- Graphics Programming
- Vulkan
- Vulkan Graphics
by Wapa Viddter