profile sourced from GitHub
Scouting report
UPRM software-engineering student building Python and algorithms coursework
assessed from open-source footprint
A software-engineering student at UPRM working in Python, C++ and Shell with a data/ML and systems lean. Projects like a Dijkstra shortest-path implementation and a Python class project are coursework, done cleanly with a perfect-consistency, zero-abandoned, fork-free history. With 17 original repos but no stars yet and no authorship breakdown, this is an honest early-career student portfolio showing solid fundamentals rather than shipped or widely-used work.
Authorship & open source
Contributes to
- uprm-inso4117-2025-2026-s2/semester-project-cafeteria-ordering15★
What they build
Industry experience
- Education & EdTech
- Gaming
- Data, ML & AI
Signal breakdown
0
17
0% forks
5
2.8 yr
0
Active
0% stale
Strengths
- Verified author — wrote 100% of commits on Laboratory2
- Original builder — 17 of their own repositories
- Consistently active, low abandonment
- Data / ML focus with Systems
- Domain experience in Education & EdTech & Gaming
- Core stack: Python, C++, Shell, Jupyter
About
Skills
- Python
- C++
- Shell
- Jupyter
- HTML
Featured work
Pythonic Jungle Adventure
Unit 1 Project ASD Class
- Python
by Taimara Colón López
Travel Time
Implemented Dijkstra’s Algorithm with supporting data structures to determine the shortest path between stations.
- HTML
by Taimara Colón López
Zelda Project
Game of Zelda for my Advanced Programming Course (Copy)
- C++
by Taimara Colón López
Needleman Wunsch P1
Python implementation of the Needleman–Wunsch algorithm for global DNA sequence alignment.
- Python
by Taimara Colón López
Bloom Filter P2
Python implementation of a Bloom filter to efficiently check email membership with probabilistic guarantees.
- Python
by Taimara Colón López
Pac Man Project
Developed a game of Pac-Man for my Advanced Programming Course
- C++
by Taimara Colón López