Scouting report
Puerto Rican game and systems developer working in C++ and C#
assessed from open-source footprint
A Puerto Rico-based developer focused on game and systems programming in C++ and C#. His most notable repo is CelestialNomad, an Unreal Engine 5 game built collaboratively with a team of three over two months (one star), alongside coursework like a software-engineering midterm. No authorship breakdown is available and solo traction is thin, but the C++/C# systems lean and the team game project give a clear, credible game-dev focus.
Authorship & open source
What they build
Industry experience
- Gaming
- Data, ML & AI
- Education & EdTech
Signal breakdown
1
top repo 1
10
0% forks
0
4.4 yr
0
Active
20% stale
Strengths
- Verified author — wrote 100% of commits on CelestialNomad
- Original builder — 10 of their own repositories
- Consistently active, low abandonment
- Systems focus with Backend
- Domain experience in Gaming & Data, ML & AI
- Core stack: C++, C#
About
Skills
- C++
- C#
Featured work
CelestialNomad
A Unreal Engine 5 game built collaboratively with a team of 3 in 2 months.
- Code
by Ricardo Rodz
SEMidterm
Midterm Practical
- C++
by Ricardo Rodz
ConwaysGameOfLife
An interactive simulation of Conway's Game of Life, built with C# and .NET. Developed entirely within one month, showcasing rapid development skills,…
- C#
by Ricardo Rodz
MsPacManAIAgent
A custom AI agent for the classic arcade game of Ms. Pac Man.
- Code
by Ricardo Rodz
AITestGame
Test game built using Unreal Engine 4.27.
- C++
by Ricardo Rodz
Guardian
A simple 2D side-scrolling space game built with a custom game engine.
- Code
by Ricardo Rodz