Scouting report
Puerto Rican backend/SQL dev with Unity and React polling experiments
assessed from open-source footprint
Daniel describes himself as a backend engineer focused on SQL and server management, working in C# and JavaScript. His six original repos span a Unity third-person character template and We The Poll, a ReactJS/PHP polling app with login, email verification, and voting features. The projects are tidy and none are abandoned, but they carry no stars and there is no authorship evidence, so impact remains unproven.
Authorship & open source
Contributes to
- Horde-Game-Jam-Team/MainGMTK0★
What they build
Industry experience
- Gaming
- Government & Civic
- Web & CMS
Signal breakdown
0
6
0% forks
1
7.4 yr
0
Active
0% stale
Strengths
- Verified author — wrote 100% of commits on third-person-character
- Original builder — 6 of their own repositories
- Consistently active, low abandonment
- Backend focus with Game Dev
- Domain experience in Gaming & Government & Civic
- Core stack: C#, JavaScript
About
Skills
- C#
- JavaScript
Featured work
Third Person Character
A basic third-person character template made in Unity.
- C#
by Daniel Anthony
We The Poll
A ReactJS and PHP-based polling app with SQL backend, featuring secure login, email verification, voting, predictions, and user-created polls.
- JavaScript
by Daniel Anthony
Classroom Experience Demo
A small sample of a virtual classroom. Acquires user, asset, and command data by connecting to a website and returning the appropriate data (Users fr…
- C#
by Daniel Anthony
Menu Manager
A menu manager built for easy efficient handling of various sub-menus.
- C#
by Daniel Anthony
extremophile
Global Game Jam 2023 project.
- C#
by Daniel Anthony
Pothole Killers
Global Game Jam project made in 2020 using Unreal Engine 4.
- Code
by Daniel Anthony