profile sourced from GitHub
Scouting report
Game-dev hobbyist with C# and game-AI projects
assessed from open-source footprint
Manuel's strongest material is game development: a 3D XNA third-person shooter, a hexagon tower-defense game, a 2D platformer, and an A* pathfinding implementation, plus game-AI demo code from a 2014 barcamp. It's a coherent focus area and the most original-feeling work in this batch, earning a modest two stars. That said, the fourteen-year-old account is fully dormant — no commits in the past year — and there are no external contributions. A clear game/AI interest is on display, but it reflects past student and hobby work rather than current momentum.
Authorship & open source
What they build
Industry experience
- Gaming
Signal breakdown
2
top repo 2
5
38% forks
5
14.2 yr
0
Quiet
100% stale
Strengths
- Verified author — wrote 100% of commits on HexTD
- Backend focus with Game Dev
- Domain experience in Gaming
- Core stack: C#, Assembly
About
Skills
- C#
- Assembly
Featured work
Plat Kill
3D XNA Third Persoon Shooter for pucmm final project
- C#
by Manuel Saulio Saleta Figueroa
HexTD
Tower Defense Game using hexagons
- C#
by Manuel Saulio Saleta Figueroa
NinjaTrainingGround
Simple 2d Platformer where you run, slide and glide to ge tot the various finish lines
- C#
by Manuel Saulio Saleta Figueroa
PathFinders
My A* implementation in c++ and c#
- C#
by Manuel Saulio Saleta Figueroa
Basic Game AI Barcamp2014
Diferentes Codigos Utilizados durante la presentación Programación de Inteligencia Artificial para VideoJuegos
- Assembly
by Manuel Saulio Saleta Figueroa