profile sourced from GitHub
Scouting report
Puerto Rican game-dev tooling author shipping a Godot logging utility in C#
assessed from open-source footprint
Magdiel works in C# across the Godot and Unity ecosystems, with a genuine original tool to point to: GDLog, an on-screen logging and graphing utility for Godot that has drawn 8 stars. A URPToonShader for Unity rounds out a small but original portfolio with zero forks. The library is narrow (5 repos) and most of it sits abandoned, but the authored game-tooling work is real and the originality signal is the strongest part of the profile.
Authorship & open source
What they build
Industry experience
- Gaming
- Developer Tools
Signal breakdown
10
top repo 8
5
0% forks
3
6.7 yr
0
Active
80% stale
Strengths
- Verified author — wrote 100% of commits on GDLog
- Original builder — 5 of their own repositories
- Game Dev focus with Backend
- Domain experience in Gaming & Developer Tools
- Core stack: C#
About
Skills
- C#
- Debugging Tools
- Godot
- Godot Engine
- Graphs
- Logging
- Shaders
- Unity
Featured work
GDLog
An on-screen logging and graphing utility for Godot.
- C#
- Debugging Tools
- Godot
- Godot Engine
- Graphs
by Magdiel
URPToonShader
A simple toon shader written for Unity's Universal Render Pipeline v10.3.1.
- C#
- Shaders
- Unity
by Magdiel
EStateTree
A simple state tree library.
- C#
by Magdiel
CS50FinalProject
A simple platformer game made with Monogame.
- C#
by Magdiel
CalculatorCSharp
A calculator console application written in C# made to practice expression parsing as well as solution design in general.
- C#
by Magdiel