Scouting report
Trinidadian full-stack and game dev with a Caribbean GameJam C# entry
assessed from open-source footprint
Mid
31signal
Mikkel (mikkelhayes.com) is the most multi-disciplinary here — C#, Java, JavaScript across backend, frontend, and game dev — with Purgatory, an original C# game built for the 2020 Jammin Caribbean Developers GameJam, plus nine original repos and three merged PRs. Real range and a genuine game-jam shipped project, though everything is starless, abandoned, and inactive over the last year.
Authorship & open source
Solo authorwrote 100% of commits on Purgatory
3 merged PRs0 commits / yr
What they build
Backend50%
Frontend22%
Game Dev13%
Mobile10%
Design5%
Industry experience
- Gaming
- Web & CMS
Signal breakdown
Originality72
Impact16
Consistency21
Polish15
Stars
0
Original repos
9
18% forks
Followers
5
On GitHub
11 yr
Live demos
1
Activity
Quiet
100% stale
Strengths
- Verified author — wrote 100% of commits on Purgatory
- Original builder — 9 of their own repositories
- Backend focus with Frontend
- Domain experience in Gaming & Web & CMS
- Core stack: C#, Java, CSS, JavaScript
About
Full-Stack Engineer from Trinidad & Tobago, active on GitHub with 11 public repositories and 5 followers. Explore the work and reach out on GitHub.
Skills
- C#
- Java
- CSS
- JavaScript