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Jamol James

Full-Stack Engineer

// trinidad and tobago, tt · UTC-4

Developer interested in building technologies in sports, finance and many other innovative fiel…

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profile sourced from GitHub

Scouting report

Hobbyist Unity and JS builder; profile currently dormant

assessed from open-source footprint

Staff
41signal

Jamol is a Trinidadian developer with interests in sports and finance tech, and his repos reflect a hands-on hobbyist range: a Unity/C# obstacle-course game (with ShaderLab work) and a JavaScript employee-tracking app split across front and back ends. The 'Staff' label is not supported by the data — there were zero commits in the past year, over half the repos are abandoned, and the 16 merged pull requests are against his own projects, not verified external open source. The genuine spark is a willingness to build across game dev and web; the reality is a small, presently inactive portfolio.

Authorship & open source

Solo authorwrote 100% of commits on SpaceshipEscape
16 merged PRs0 commits / yr27 private contributions / yr

What they build

Frontend47%
Backend40%
Game Dev13%

Industry experience

  • Gaming

Signal breakdown

Originality84
Impact21
Consistency39
Polish24
Stars

1

top repo 1

Original repos

9

0% forks

Followers

0

On GitHub

9 yr

Live demos

1

Activity

Quiet

56% stale

Strengths

  • Verified author — wrote 100% of commits on SpaceshipEscape
  • 16 merged pull requests
  • Original builder — 9 of their own repositories
  • Frontend focus with Backend
  • Domain experience in Gaming
  • Core stack: JavaScript, C#, ShaderLab, HTML

About

Developer interested in building technologies in sports, finance and many other innovative fields. If I'm not here I'm probably in the garden — 9 public repositories and 0 followers on GitHub.

Skills

  • JavaScript
  • C#
  • ShaderLab
  • HTML

Featured work