profile sourced from GitHub
Scouting report
Hobbyist Unity and JS builder; profile currently dormant
assessed from open-source footprint
Jamol is a Trinidadian developer with interests in sports and finance tech, and his repos reflect a hands-on hobbyist range: a Unity/C# obstacle-course game (with ShaderLab work) and a JavaScript employee-tracking app split across front and back ends. The 'Staff' label is not supported by the data — there were zero commits in the past year, over half the repos are abandoned, and the 16 merged pull requests are against his own projects, not verified external open source. The genuine spark is a willingness to build across game dev and web; the reality is a small, presently inactive portfolio.
Authorship & open source
What they build
Industry experience
- Gaming
Signal breakdown
1
top repo 1
9
0% forks
0
9 yr
1
Quiet
56% stale
Strengths
- Verified author — wrote 100% of commits on SpaceshipEscape
- 16 merged pull requests
- Original builder — 9 of their own repositories
- Frontend focus with Backend
- Domain experience in Gaming
- Core stack: JavaScript, C#, ShaderLab, HTML
About
Skills
- JavaScript
- C#
- ShaderLab
- HTML
Featured work
ObstacleCourse
A simple navigation game where user attempts to complete level while trying to avoid hitting objects
- C#
by Jamol James
Employees App
Easy to use Application for tracking employee related information such as salary, department, etc
- JavaScript
by Jamol James
Employee Server
Backend for employee app
- JavaScript
by Jamol James
robotsSearch
A search tool for robots
- JavaScript
by Jamol James