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Giovanni Carmona

Data / ML Engineer

// puerto rico, pr · UTC-4

Software Engineer

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profile sourced from GitHub

Scouting report

Game modder fluent in C, C# and Python

assessed from open-source footprint

Senior
53signal

Giovanni's most distinctive work is hand-built game mods — notably a Library of Ruina mod where he made both the art and most of the code, plus a Darkest Dungeon mod — backed by a broad low-level stack (C, C#, Python, Shell, Java). The caveats are real: 74% abandonment, only single-digit stars, and nothing deployed. A creative systems-and-gamedev tinkerer rather than a polished product engineer.

Authorship & open source

Solo authorwrote 100% of commits on Slay-the-Spire-Mod
5 merged PRs11 commits / yr

What they build

Backend28%
Systems26%
Frontend15%
DevOps13%
Data / ML10%

Industry experience

  • Developer Tools

Signal breakdown

Originality84
Impact44
Consistency71
Polish8
Stars

5

top repo 1

Original repos

19

21% forks

Followers

9

On GitHub

4.1 yr

Live demos

0

Activity

Active

74% stale

Strengths

  • Verified author — wrote 100% of commits on Slay-the-Spire-Mod
  • Original builder — 19 of their own repositories
  • Backend focus with Systems
  • Domain experience in Developer Tools
  • Core stack: C, Python, C#, JavaScript