profile sourced from GitHub
Scouting report
Systems-curious Zig dev building a ray tracer from scratch
assessed from open-source footprint
Adrian is teaching himself low-level systems in Zig: zRTX is a ray tracer following 'Ray Tracing in One Weekend', backed by a steady 29 commits last year as primary author. It's tutorial-driven learning rather than original product work — no stars, no merged PRs, and a thin 4-repo footprint. A promising mid-level engineer with genuine appetite for hard, close-to-the-metal problems.
Authorship & open source
Industry experience
- Education & EdTech
- Productivity & SaaS
Signal breakdown
0
4
0% forks
7
5.5 yr
0
Active
0% stale
Strengths
- Verified author — wrote 93% of commits on zRTX
- Consistently active, low abandonment
- Domain experience in Education & EdTech & Productivity & SaaS
- Core stack: Zig
About
Skills
- Zig
Featured work
zRTX
Zig Ray Tracer - Following "Ray Tracing in One Weekend" Modern implementation of Peter Shirley's ray tracing tutorial using Zig
- Zig
by Adrian Kuklinski
lab
Learning Archive - A curated collection of code snippets, examples, and implementations across various technologies and concepts
- Zig
by Adrian Kuklinski
ctx
Context Switching Tool - Instantly switch between work contexts with immediate access to all relevant notes, links, and resources.
- Zig
by Adrian Kuklinski